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	<title>Comments on: Podcast #33: The Birds and the Bees</title>
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	<link>http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/</link>
	<description>Three role-players from Durham, NC and their podcast.</description>
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		<title>By: Jason</title>
		<link>http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/comment-page-1/#comment-17</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Tue, 17 Apr 2007 17:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/#comment-17</guid>
		<description>Saty tuned - we&#039;re playing Twilight 2000 right now and you&#039;re right, a lot of the techniques we&#039;ve become comfortable with make an appearance and make the game more fun.</description>
		<content:encoded><![CDATA[<p>Saty tuned &#8211; we&#8217;re playing Twilight 2000 right now and you&#8217;re right, a lot of the techniques we&#8217;ve become comfortable with make an appearance and make the game more fun.</p>
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		<title>By: mazirian</title>
		<link>http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/comment-page-1/#comment-16</link>
		<dc:creator>mazirian</dc:creator>
		<pubDate>Mon, 16 Apr 2007 14:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/#comment-16</guid>
		<description>Guys, thanks so much, that was really enlightening.  I&#039;ve bought and read a lot of games over the past few months and it&#039;s been really eye opening and has greatly informed my use of the older systems.  For me, I have always had a terrible tendency to be a huge dick as a GM, especially where verbal confrontations with NPCs arise.  Maybe it&#039;s my profession, but I am almost incapable of letting their arguments go or advancing the game in ways I even intended when I wrote the NPC in the first place.  So when I read DitV and, more recently, Burning Wheel&#039;s Duel of Wits, I knew I had stumbled on something I really needed. I think too that now that I have a real job, or at least a one that makes real use of my time and energy, it&#039;s refreshing to see systems that take up less use of your creativity up front and more of it in the moment, as well as more of the player&#039;s creativity.  There&#039;s no need to mince words about it, that is a more &quot;mature&quot; manner of gaming.  I bet that to the extent that you revisit traditional games in the future, you&#039;ll come at them with a whole huge bag of new tricks that will make those games suck a whole let less. I&#039;d love to hear your impressions of such a session and what new tools you couldn&#039;t help but bring along with you into an old school game.

Thanks again for taking up my request.

Brad.</description>
		<content:encoded><![CDATA[<p>Guys, thanks so much, that was really enlightening.  I&#8217;ve bought and read a lot of games over the past few months and it&#8217;s been really eye opening and has greatly informed my use of the older systems.  For me, I have always had a terrible tendency to be a huge dick as a GM, especially where verbal confrontations with NPCs arise.  Maybe it&#8217;s my profession, but I am almost incapable of letting their arguments go or advancing the game in ways I even intended when I wrote the NPC in the first place.  So when I read DitV and, more recently, Burning Wheel&#8217;s Duel of Wits, I knew I had stumbled on something I really needed. I think too that now that I have a real job, or at least a one that makes real use of my time and energy, it&#8217;s refreshing to see systems that take up less use of your creativity up front and more of it in the moment, as well as more of the player&#8217;s creativity.  There&#8217;s no need to mince words about it, that is a more &#8220;mature&#8221; manner of gaming.  I bet that to the extent that you revisit traditional games in the future, you&#8217;ll come at them with a whole huge bag of new tricks that will make those games suck a whole let less. I&#8217;d love to hear your impressions of such a session and what new tools you couldn&#8217;t help but bring along with you into an old school game.</p>
<p>Thanks again for taking up my request.</p>
<p>Brad.</p>
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	<item>
		<title>By: mazirian</title>
		<link>http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/comment-page-1/#comment-15</link>
		<dc:creator>mazirian</dc:creator>
		<pubDate>Sat, 14 Apr 2007 19:35:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/#comment-15</guid>
		<description>Hey, I think that may have been my request.  I&#039;m psyched to listen to it.  I&#039;m firing up my iPod right now!</description>
		<content:encoded><![CDATA[<p>Hey, I think that may have been my request.  I&#8217;m psyched to listen to it.  I&#8217;m firing up my iPod right now!</p>
]]></content:encoded>
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	<item>
		<title>By: Troy_Costisick</title>
		<link>http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/comment-page-1/#comment-14</link>
		<dc:creator>Troy_Costisick</dc:creator>
		<pubDate>Sat, 14 Apr 2007 16:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/#comment-14</guid>
		<description>Sweet!</description>
		<content:encoded><![CDATA[<p>Sweet!</p>
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		<title>By: Mikael</title>
		<link>http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/comment-page-1/#comment-13</link>
		<dc:creator>Mikael</dc:creator>
		<pubDate>Sat, 14 Apr 2007 09:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/#comment-13</guid>
		<description>We appreciate fast. As long as it does not need to be balanced with slow.</description>
		<content:encoded><![CDATA[<p>We appreciate fast. As long as it does not need to be balanced with slow.</p>
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		<title>By: Clinton</title>
		<link>http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/comment-page-1/#comment-12</link>
		<dc:creator>Clinton</dc:creator>
		<pubDate>Fri, 13 Apr 2007 13:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.durham3.com/2007/04/13/podcast-33-the-birds-and-the-bees/#comment-12</guid>
		<description>Peoples!

I know these things are coming out fast. We have a backlog. Much love.</description>
		<content:encoded><![CDATA[<p>Peoples!</p>
<p>I know these things are coming out fast. We have a backlog. Much love.</p>
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